Features
A lot of stuff in The Unravelling is derived from other mods, we will not reproduce anything from their pages here.
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BUILDINGS
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The Unravelling mainly uses Bronze Dawn's building and tech system, with the following changes:
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Only Bhuvauri and Harimari factions (Harimraj, Sarnavan) may build Imperial buildings from Chronicles. The Dojo is reserved exclusively to Harimraj, but the Eunuchs' Court is absent.
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Castles make a comeback but only for certain factions - most Cannorian and Elven factions are the likeliest candidates.
UNITS & HEROES
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Like the Fall of Nations series, heroes are an important part of The Unravelling, even as it is noted most mainstream units are based mainly on Castle Age units from Chronicles (viz. Knights, Light Cavalry, Javelin Cavalry & Swordsmen, Spear Sergeants and Crossbow Infantry for most Human nations). Gunpowder units do exist, but Arquebusiers are absent, having been replaced instead with Handgonne units from The Southeastern Dragon.
Heroes of The Unravelling are drawn mainly from the events of the Greentide, thus we have the following:
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Korgus Dookanson, Orcish warlord and reigious leader.
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Corin, Escanni warrior. Head of the so-callled "Corin's Circle" and martyr. Fell in battle with Korgus Dookanson.
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Arosha Oakbreaker, Orcish warrior.
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Brasur Frozenmaw, Orcish warrior.​
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Lothane Bluetusk, Half-Orcish warrior.
Other possible characters:
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Summermoon Twins, a pair of heroic Elven warriors.
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Hero units in The Unravelling are recruited chiefly from the Senate, but some others can come from other buildings, ie Temples, City Watch Guilds, and so forth.
Name
Cost
Name
Cost
Military research
Magic research
Allegiance
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Allegiance
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Allegiance
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Allegiance
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Allegiance
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Allegiance
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Leads to:
Allegiance
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Allegiance
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Leads to:
Allegiance
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Leads to:
Allegiance
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Allegiance
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Allegiance
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Allegiance
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Allegiance
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State Monopolies
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Customs & Excise
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Credit
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Upgrades
The meat and the potatoes of every game. There are upgrades for various functions in Hammurabi, yet resource gathering upgrades aside, the most important track probably is Logistics due to the lack of Supply Wagons. Some upgrades are required to access certain unit, particularly ships.

Governments
The meat and the potatoes of every game. There are upgrades for various functions in Hammurabi, yet resource gathering upgrades aside, the most important track probably is Logistics due to the lack of Supply Wagons. Some upgrades are required to access certain unit, particularly ships.
Name
Cost
Name
Cost
Evocation
Taxation
Enchantment
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Psychomancy
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Necromancy
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Prereqs:
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: 80
: 80
Scholar-Nobles
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Alchemy
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Arcane Analysis
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Strategy
Pedagogics
Intelligence
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Secret Police
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Operation
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Name
Cost
Name
Cost
Physiurgy
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Blast Furnace
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Mechanised Metalworking
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Callous Exploitation
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Logistics
Metallurgy
Quartermasters
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Supply Network
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Name
Cost
Name
Cost
Name
Cost
Name
Cost
Farming Tools
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Land Law
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Brewing
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Alchemical Lore
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Medical Thought
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Pharmacopeia
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Healthcare
Agronomics
Name
Cost
Name
Cost
Silviculture
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Artisanship
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Paper Milling
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Masonry
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Crafts Specalisation
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Monumental Architecture
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Construction
Woodworking
Name
Cost
Name
Cost
Silviculture
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Artisanship
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Leads to:
Paper Milling
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Leads to:
Masonry
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Leads to:
Crafts Specalisation
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Monumental Architecture
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Construction
Woodworking
Name
Cost
Name
Cost
Administration research
Commerce research
Coinage
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Economic Theory
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Postage
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Banking & Finance
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Mercantilism
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Land Development
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Guilds
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Attrition
Name
Cost
Name
Cost
Fortification
Bombardment
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Communalism
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Polygonal Architecture
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Warrior Society
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Welcome!
This is your friendly guide to Rise of Kings: The Unravelling. And ours as well.
DOWNLOADS:
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THE UNRAVELLING
RISE OF KINGS --
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The Southeastern Dragon
NEW WORLD EMPIRES --
FALL OF NATIONS --
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Kai Rising
-
Cormoddagor